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You can get the latest issue of the free Blender magazine, BlenderArt #20, from their website here. This issue’s topic is “Make It, Bake It, Fake It”
From the website:
While it’s true that Blender has a powerful selection of tools, sometimes the “fake” or “cheat” is often preferred for various reasons. Time and hardware limitations, being the biggest reasons for using a “fake” or “cheat”. Then there are the tools that actually are the “fake”, such as Normal maps. So in this issue we take a look at some great techniques for baking normal maps, lighting and how to create some great effects.


