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Archive for January, 2008

Burnout Paradise (PS3)

Jan 31st, 2008 by Joshua Scotton
Burnout Paradise (PS3)

I’ve never enjoyed a car racing game this much since Need For Speed: Most Wanted.

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Work and Play

Jan 29th, 2008 by Joshua Scotton

I finally finished off my M366 assignment today and submitted it via the OU’s ever helpful eTMA. Boy did I miss the online submissions when I was doing my math courses last year.

This means that I have a tiny bit more free time to spend on other stuff, like pimping this blog with a shiny new Ubuntu badge that you can see to your right (courtesy of crunchbang.org)

Also I can start reading the course books for my two new courses starting February, M362 and M257.

Luckily both course make use of Java and Netbeans, which I have used before, so the learning curve will be smoother than with M366 (for which I had to learn NetLogo in about 2 days to finish off an assignment)

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UK Masters

Jan 20th, 2008 by Joshua Scotton
UK Masters

Played at the UK Paintball Masters this weekend for Smokin’ Aces in Division 2. It was my first major tournament and it was great fun, attached is some pics of the scoreboards towards the end of the day and others.

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Entertainer Patch Committed

Jan 18th, 2008 by Joshua Scotton

Just committed a patch to the entertainer svn.

patch18012008.diff

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Entertainer

Jan 12th, 2008 by Joshua Scotton
Entertainer

 

I’ve just joined the Entertainer Project  over on Launchpad.

From the website:

“Entertainer aims to be a simple and easy-to-use media center solution for Gnome and XFce desktop environments. Entertainer is written completely in Python using object-oriented programming paradigm. It uses GStreamer multimedia framework for multimedia playback. User Interface is implemented with Clutter UI-library, which allows sleek OpenGL animated user interfaces. Entertainer also uses other great projects like SQLite, pyIMDBb and iNotify.

The ultimate goal of the project is to create the best media center solution available for any platform. This means that Entertainer should be the best looking, most easy to use and most feature filled media center solution available. Not the easiest goal to achieve. It’s a long way, but we have a good start here!”

My first job is to add opml import capability to the rss feed reader and allow the option to sync with liferea. I’ll be checking out any bugs relating to this as well.

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Wireframe Tutorial

Jan 8th, 2008 by Joshua Scotton

Check out my new wireframe tutorial over at blenderchallenge.com

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Blender Import Reference Images Script

Jan 1st, 2008 by Joshua Scotton

I’ve just finished coding a python script for Blender 2.44 which imports all the jpg files in a folder into planes in a scene.

This can be used to import a number of reference images into a scene as an aid to modelling.

V1.0

* imports any pictures with the extension .jpg
* resizes planes to 2 blender units per 1000 pixels

V1.1

* implements changes proposed by migius on blenderartists to work on windows xp
* can choose any extension
* can choose the scale

V1.2

* cosmetic changes ;)

Version 1.2: importrefimages12.py

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Happy New Year!

Jan 1st, 2008 by Joshua Scotton

A quick Happy New Year to All!

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