BlenderArt #17 is out

July 29th, 2008 |

The 17th issue of BlenderArt is out and can be downloaded from blenderart.org or viewed at scribd.

Battlefield: Bad Company (PS3)

July 7th, 2008 |

First let me note that I haven’t played this game with multiplayer yet so I can’t comment on that.

However this game is pretty good just with the single player campaign. The basic premise is that you’re a group of soldiers gone AWOL trying to chase down a load of trucks containing gold.

Along the way you get to handle trucks, armoured cars, patrol boats, tanks and even the occasional helicopter while you literally blow away the enemy.

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Racedriver GRID (PS3)

July 7th, 2008 |

This game is the best racing game so far on the PS3, not because of the physics of the game (the GT series are top for that) but because it’s really fun to play.

The graphics are fantastic, damage is semi-realistic and the number of different racing styles that you can play is huge.

The crashes are pretty good too, not just when you crash but when another AI car makes a mistake and causes a five car pile up which you juuuusst manage to avoid adding to.

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Not too long to go…

July 3rd, 2008 |

As I finished another OU assignment yesterday, I only have two more assignments and two more exams until I’ve finished my OU degree.

As I’ve been doing a lot of python programming recently it’s been wierd trying to get back into Java programming for the assignments. Using Netbeans does make the transisition a little easier as it always reminds me when I’ve left out a semi-colon here and a “}” there.

I had to get an extension for this assignment because of the exam revision for M366 taking up a lot of time, however it’s finished now and I can concentrate on finishing off the two remaining courses.

The Bourne Conspiracy (PS3)

July 3rd, 2008 |

This game is supposed to be like the Bourne movies, always on the run and always moving forward.

However the way that the game achieves this is to get a group of mini-games and string them together.

For example, you may be running down a corridor, turn a corner and run smack into a security guard… prompt the ‘fight’ mini game which is basically press block, wait for them to attempt to hit you and then mash triangle and square until Bourne does the coup de grace on the opponent.

You’ll then run off, go through a door and enter and ‘press the button on the screen God of War style’ mini game.

This is annoying because you never feel that you’re in charge of where the game is going, it feels like a 3D platformer.

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