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	<title>JoshuaScotton.com &#187; Blender</title>
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		<title>BlenderArt #28 now out</title>
		<link>http://www.joshuascotton.com/main/archives/593</link>
		<comments>http://www.joshuascotton.com/main/archives/593#comments</comments>
		<pubDate>Thu, 22 Jul 2010 13:49:22 +0000</pubDate>
		<dc:creator>Joshua Scotton</dc:creator>
				<category><![CDATA[IT and Linux]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[BlenderArt]]></category>
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		<guid isPermaLink="false">http://www.joshuascotton.com/main/?p=593</guid>
		<description><![CDATA[Latest issue of the free online magazine BlenderArt is out&#8230; ISSUE 28: Blender 2.5 The Blender 2.5 series has been out for a while now, and while it still is under going a lot of changes and refinement, it is stable enough for some serious testing and playing. So let&#8217;s get everyone &#8216;Up to Speed&#8217; [...]]]></description>
			<content:encoded><![CDATA[<div><a href="http://blenderart.org/issues" target="_blank"><img class="alignleft size-full wp-image-595" title="blenderart_mag_front_28" src="http://www.joshuascotton.com/main/wp-content/uploads/2010/07/blenderart_mag_front_28.jpg" alt="" width="194" height="152" /></a>Latest issue of the free online magazine BlenderArt is out&#8230;</div>
<div></div>
<div><a href="http://blenderart.org/issues" target="_blank"> ISSUE 28: Blender 2.5</a></div>
<div>The Blender 2.5 series has been out for a while now, and while it still  is under going a lot of changes and refinement, it is stable enough for  some serious testing and playing. So let&#8217;s get everyone &#8216;Up to Speed&#8217;  with Blender 2.5 and how to best take advantage of all the wonderful new  toys and options available.</div>
<div><a href="http://blenderart.org/issues" target="_blank">Download here</a></div>
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		<title>BlenderArt #26 now out</title>
		<link>http://www.joshuascotton.com/main/archives/553</link>
		<comments>http://www.joshuascotton.com/main/archives/553#comments</comments>
		<pubDate>Thu, 18 Mar 2010 12:44:24 +0000</pubDate>
		<dc:creator>Joshua Scotton</dc:creator>
				<category><![CDATA[IT and Linux]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[BlenderArt]]></category>
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		<description><![CDATA[Latest issue of the free online magazine BlenderArt is out&#8230; ISSUE 26: Blender &#38; Gaming This issue we not only take a look at how Blender is used in various game production pipelines, but we see two very creative uses for Blender&#8217;s internal game engine and how those uses have helped children. Download here]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-554 alignleft" title="blenderart_mag_front_26" src="http://www.joshuascotton.com/main/wp-content/uploads/2010/03/blenderart_mag_front_26.jpg" alt="" width="194" height="152" />Latest issue of the free online magazine BlenderArt is out&#8230;</p>
<div><a href="http://blenderart.org/issues">ISSUE 26: Blender &amp; Gaming</a></div>
<div>This issue we not only take a look at how Blender is used in various game production pipelines, but we see two very creative uses for Blender&#8217;s internal game engine and how those uses have helped children.</div>
<div><a href="http://blenderart.org/issues">Download here</a></div>
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		<title>BlenderArt #25 now out</title>
		<link>http://www.joshuascotton.com/main/archives/529</link>
		<comments>http://www.joshuascotton.com/main/archives/529#comments</comments>
		<pubDate>Sat, 09 Jan 2010 15:24:36 +0000</pubDate>
		<dc:creator>Joshua Scotton</dc:creator>
				<category><![CDATA[IT and Linux]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[BlenderArt]]></category>
		<category><![CDATA[Download]]></category>
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		<description><![CDATA[Latest issue of the free online magazine BlenderArt is out&#8230; ISSUE 25: Winter Wonderland There is something mesmerizing about watching snow gently fall. The soft fluffy look as it piles up here and there. Then there are the lovely shades of blue that seem to paint winter landscapes in enchanting hues of winter chill. So [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-530 alignleft" title="blenderart_mag_front_25" src="http://www.joshuascotton.com/main/wp-content/uploads/2010/01/blenderart_mag_front_25.jpg" alt="" width="194" height="152" />Latest issue of the free online magazine BlenderArt is out&#8230;</p>
<div><a href="http://blenderart.org/issues">ISSUE 25: Winter Wonderland</a></div>
<div>There is something mesmerizing about watching snow gently fall. The soft fluffy look as it piles up here and there. Then there are the lovely shades of blue that seem to paint winter landscapes in enchanting hues of winter chill. So while the weather outside is frightful, the articles and fun to be had inside are delightful.</div>
<div><a href="http://blenderart.org/issues">Download here</a></div>
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		<title>Blender 3D 2.49 – Incredible Machines</title>
		<link>http://www.joshuascotton.com/main/archives/491</link>
		<comments>http://www.joshuascotton.com/main/archives/491#comments</comments>
		<pubDate>Sat, 26 Dec 2009 08:40:31 +0000</pubDate>
		<dc:creator>Joshua Scotton</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Allan Brito]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Book Review]]></category>
		<category><![CDATA[Packt]]></category>
		<category><![CDATA[Review]]></category>

		<guid isPermaLink="false">http://www.joshuascotton.com/main/?p=491</guid>
		<description><![CDATA[Blender 3D 2.49 &#8211; Incredible Machines (Allan Brito) PACKT Publishing (www.packtpub.com) ISBN 978-1-847197-46-7 As you may have read, I was asked to review a new book from Packt on Blender 3D. Blender is an open source 3D modeling application and can be put to an amazing variety of uses, from lifelike images through to Pixar [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-479" title="1847197469" src="http://www.joshuascotton.com/main/wp-content/uploads/2009/11/1847197469.png" alt="1847197469" width="100" height="123" /><a href="http://www.packtpub.com/blender-3d-2-49-incredible-machines/mid/301109nnxkfx?utm_source=joshuascotton.com&amp;utm_medium=affiliate&amp;utm_content=blog&amp;utm_campaign=mdb_001656" target="_blank">Blender 3D 2.49 &#8211; Incredible Machines</a> (Allan Brito)<br />
PACKT Publishing (<a href="http://www.packtpub.com/" target="_blank">www.packtpub.com</a>)<br />
ISBN 978-1-847197-46-7</p>
<p>As you may have read, I was asked to review a new book from Packt on Blender 3D. Blender is an open source 3D modeling application and can be put to an amazing variety of uses, from lifelike images through to Pixar style 3D animation.</p>
<p>This book aims to cover the use of Blender in creating &#8220;Incredible Machines&#8221; which are described by the author, Allan Brito, as &#8220;a kind of machine that doesn&#8217;t exist in our world, has amazing capabilities, and has a great sci-fi look&#8221;. If you aren&#8217;t a sci-fi fan don&#8217;t be put off by the description, this book has a lot to offer away from the world of Spaceships and Robots.</p>
<p>&#8230;</p>
<p><span id="more-491"></span></p>
<p>A very, very minimal knowledge of Blender is assumed and the author provides some information in the introductory chapter for complete beginners. If you have modeled anything in Blender before you should have no trouble at all with this book! Also there is plenty for more experienced Blender users and the book can be used as a quick reference.</p>
<p>The introduction is informative and gives a basic outline of the aims of this book which is aimed at those who want to produce pictures, 3D models or videos of mechanical objects. The book will also help Blender artists looking to integrate YafaRay and LuxRender into their workflow.</p>
<p>The book is split into three sections, each detailing a separate project from start to finish. The projects increase in complexity as the book progresses and every new tool or concept is thoroughly explained as needed.</p>
<p>The first project is to model a handgun and a basic overview of the different modeling techniques is given. The author gives a very good introduction to polygon modeling and the step by step examples are easy to follow. I must make one criticism at this stage, the book itself is excellent quality however the pictures are a bit on the dark side. Even so, it did not cause a problem for me when reading through the book and I think it is a minor issue.</p>
<p>After going through the modeling process there is a good introduction to the Yafaray rendering engine and how to set up a studio environment in Blender. Basic lighting and materials are also covered at this stage.</p>
<p>Upon rendering an image of the handgun we then move on to the Steampunk Spaceship. After explaining what Steampunk means for those who, like me, didn&#8217;t know, this project takes the basic skills from the first project and uses them in a bigger project, explaining and introducing new methods and concepts as needed. UV mapping is explained in detail and there is a chapter on creating flares and plasma rays with Blender Particles. After this more advanced rendering with Yafaray is covered.</p>
<p>The final project introduces LuxRender and a spot of animation with the Transforming Robot! Subdivision modeling is introduced as well as modifiers such as the bevel and array modifiers. There are some examples on how to use LuxRender materials and lights as well as an explanation of unbiased rendering.</p>
<p>Animation is quickly covered and the book finishes with how to do post production, including examples of common problems that need to be sorted out in the postproduction phase.</p>
<p>Overall this is an excellent and useful book, describing how to model, texture, animate and render with Blender in a comprehensive and understandable way. If you want to get to grips with project workflow, mechanical modeling or are just looking to pick up some tips on how to improve your modeling methods I would definitely recommend this book.</p>
<p>You can buy the paper version of the book <a href="http://www.packtpub.com/blender-3d-2-49-incredible-machines/mid/301109nnxkfx?utm_source=joshuascotton.com&amp;utm_medium=affiliate&amp;utm_content=blog&amp;utm_campaign=mdb_001656">from Packt</a> at a special offer rate of £23.79 or the ebook for £13.29. You can also <a href="../../misc/uploads/7467-blender-3d-incredible-machines-sample-chapter-6-steampunk-spacecraft.pdf" target="_blank">download a pdf of the chapter “Steampunk Spacecraft” here</a>.</p>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 1056px; width: 1px; height: 1px;"><strong>£23.79</strong></div>
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		<title>Book Reviewing&#8230;</title>
		<link>http://www.joshuascotton.com/main/archives/476</link>
		<comments>http://www.joshuascotton.com/main/archives/476#comments</comments>
		<pubDate>Fri, 27 Nov 2009 15:46:54 +0000</pubDate>
		<dc:creator>Joshua Scotton</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Blender]]></category>
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		<guid isPermaLink="false">http://www.joshuascotton.com/main/?p=476</guid>
		<description><![CDATA[I was recently asked by Packt (www.packtpub.com) if I wanted to review their new book Blender 3D 2.49 &#8211; Incredible Machines (Allan Brito) when it gets published. While I&#8217;m waiting for the book they have sent me a sample chapter to put up for download on my blog so if you&#8217;re interested you can download [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-479" title="1847197469" src="http://www.joshuascotton.com/main/wp-content/uploads/2009/11/1847197469.png" alt="1847197469" width="100" height="123" />I was recently asked by Packt (<a href="http://www.packtpub.com" target="_blank">www.packtpub.com</a>) if I wanted to review their new book <a href="http://www.packtpub.com/blender-3d-2-49-incredible-machines/mid/301109nnxkfx?utm_source=joshuascotton.com&amp;utm_medium=affiliate&amp;utm_content=blog&amp;utm_campaign=mdb_001656" target="_blank">Blender 3D 2.49 &#8211; Incredible Machines</a> (Allan Brito) when it gets published. While I&#8217;m waiting for the book they have sent me a sample chapter to put up for download on my blog so if you&#8217;re interested you can <a href="http://www.joshuascotton.com/misc/uploads/7467-blender-3d-incredible-machines-sample-chapter-6-steampunk-spacecraft.pdf" target="_blank">download a pdf of the chapter &#8220;Steampunk Spacecraft&#8221; here</a>.</p>
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		<title>BlenderArt #24 now out</title>
		<link>http://www.joshuascotton.com/main/archives/469</link>
		<comments>http://www.joshuascotton.com/main/archives/469#comments</comments>
		<pubDate>Mon, 09 Nov 2009 01:32:29 +0000</pubDate>
		<dc:creator>Joshua Scotton</dc:creator>
				<category><![CDATA[IT and Linux]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[BlenderArt]]></category>
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		<description><![CDATA[Latest issue of the free online magazine BlenderArt is out&#8230; ISSUE 24: From out of the deep From out of the Deep&#8230;conjures up images of all types of sea creatures, from the simple to the beautifully exotic. Dancing beams of light bouncing off of underwater life and hypnotic light patterns shimmering on the sea floor. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blenderart.org/bamstage/issues"><img class="alignleft size-full wp-image-470" title="blenderart_mag_front_24" src="http://www.joshuascotton.com/main/wp-content/uploads/2009/11/blenderart_mag_front_24.jpg" alt="blenderart_mag_front_24" width="194" height="152" /></a>Latest issue of the free online magazine BlenderArt is out&#8230;</p>
<div><a href="http://blenderart.org/issues"> ISSUE 24: From out of the deep</a></div>
<div>From out of the Deep&#8230;conjures up images of all types of sea creatures, from the simple to the beautifully exotic. Dancing beams of light bouncing off of underwater life and hypnotic light patterns shimmering on the sea floor.</div>
<div><a href="http://blenderart.org/issues">Download here</a></div>
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		<title>BlenderArt #23 now out</title>
		<link>http://www.joshuascotton.com/main/archives/389</link>
		<comments>http://www.joshuascotton.com/main/archives/389#comments</comments>
		<pubDate>Fri, 28 Aug 2009 08:00:04 +0000</pubDate>
		<dc:creator>Joshua Scotton</dc:creator>
				<category><![CDATA[IT and Linux]]></category>
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		<description><![CDATA[Latest issue of the free online magazine BlenderArt is out&#8230; ISSUE 23: Epic Fantasy As excitement builds around the launch of the Durian Project, we decided to share in some of the fun and devote an issue to Epic Fantasy. This issue is filled with articles that are guaranteed to inspire you to start a [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blenderart.org/issues/"><img class="alignleft size-full wp-image-390" title="blenderart_mag_front_23" src="http://www.joshuascotton.com/main/wp-content/uploads/2009/08/blenderart_mag_front_23.jpg" alt="blenderart_mag_front_23" width="194" height="152" /></a> Latest issue of the free online magazine BlenderArt is out&#8230;</p>
<blockquote><p>ISSUE 23: Epic Fantasy<br />
As excitement builds around the launch of the Durian Project, we decided to share in some of the fun and devote an issue to Epic Fantasy. This issue is filled with articles that are guaranteed to inspire you to start a few epics of your own.</p></blockquote>
<p><a href="http://blenderart.org/issues">Download here</a></p>
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		<title>BlenderArt #22 now out</title>
		<link>http://www.joshuascotton.com/main/archives/362</link>
		<comments>http://www.joshuascotton.com/main/archives/362#comments</comments>
		<pubDate>Mon, 13 Jul 2009 15:40:31 +0000</pubDate>
		<dc:creator>Joshua Scotton</dc:creator>
				<category><![CDATA[IT and Linux]]></category>
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		<description><![CDATA[I&#8217;m a bit late with this but anyway&#8230; you can get the latest issue of the free Blender magazine, BlenderArt #22, from their website here. This issue’s topic is “Things that go bump in the night!”]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.blenderart.org/issues"><img class="alignleft size-full wp-image-360" title="blenderart_mag_thumb_22" src="http://www.joshuascotton.com/main/wp-content/uploads/2009/07/blenderart_mag_thumb_22.jpg" alt="" width="234" height="187" /></a>I&#8217;m a bit late with this but anyway&#8230; you can get the latest issue of the free Blender magazine, BlenderArt #22, from their website <a href="http://www.blenderart.org/issues/">here</a>. This issue’s topic is <strong>“Things that go bump in the night!”</strong></p>
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		<title>BlenderArt #21 now out</title>
		<link>http://www.joshuascotton.com/main/archives/329</link>
		<comments>http://www.joshuascotton.com/main/archives/329#comments</comments>
		<pubDate>Wed, 06 May 2009 13:19:09 +0000</pubDate>
		<dc:creator>Joshua Scotton</dc:creator>
				<category><![CDATA[IT and Linux]]></category>
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		<description><![CDATA[You can get the latest issue of the free Blender magazine, BlenderArt #21, from their website here. This issue’s topic is “Look What I Can Do!”]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.blenderart.org/issues/"><img class="alignleft size-full wp-image-330" title="blenderart_mag_front_21" src="http://www.joshuascotton.com/main/wp-content/uploads/2009/05/blenderart_mag_front_21.jpg" alt="" width="194" height="152" /></a>You can get the latest issue of the free Blender magazine, BlenderArt #21, from their website <a href="http://www.blenderart.org/issues/">here</a>. This issue’s topic is <strong>“Look What I Can Do!”</strong></p>
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		<title>BlenderArt #20 now out</title>
		<link>http://www.joshuascotton.com/main/archives/299</link>
		<comments>http://www.joshuascotton.com/main/archives/299#comments</comments>
		<pubDate>Fri, 27 Feb 2009 22:37:42 +0000</pubDate>
		<dc:creator>Joshua Scotton</dc:creator>
				<category><![CDATA[IT and Linux]]></category>
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		<description><![CDATA[You can get the latest issue of the free Blender magazine, BlenderArt #20, from their website here. This issue&#8217;s topic is “Make It, Bake It, Fake It” From the website: While it’s true that Blender has a powerful selection of tools, sometimes the “fake” or “cheat” is often preferred for various reasons. Time and hardware [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.blenderart.org/issues/"><img class="alignleft size-full wp-image-301" title="blenderart_mag_front_20" src="http://www.joshuascotton.com/main/wp-content/uploads/2009/02/blenderart_mag_front_20.jpg" alt="" width="194" height="152" /></a>You can get the latest issue of the free Blender magazine, BlenderArt #20, from their website <a href="http://www.blenderart.org/issues/">here</a>. This issue&#8217;s topic is <strong>“Make It, Bake It, Fake It”</strong></p>
<p><span id="more-299"></span>From the website:</p>
<blockquote><p>While it’s true that Blender has a powerful selection of tools, sometimes the “fake” or “cheat” is often preferred for various reasons. Time and hardware limitations, being the biggest reasons for using a “fake” or “cheat”. Then there are the tools that actually are the “fake”, such as Normal maps. So in this issue we take a look at some great techniques for baking normal maps, lighting and how to create some great effects.</p></blockquote>
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